Trevor G Quayle wrote:
> Use the metallic keyword
> Low diffuse and ambient (I always use ambient 0, for diffuse you can use 0
> for highly polished, or use low values for slightly tarnished)
Yeah, Immediately after I posted that, I realised that the default
textures probably had an ambient set .. I was right :) .. I had a
default finish ambient 0, but the default textures seem to explicitly
have an ambient set.
Here's the new one, it's now just a little on the dark side, but at
least it's looking metallic!
Cheers!
Rick Measham
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